Wii U: little lag expected between the GamePad and HDTV


There will be one time between the image displayed on the screen and the GamePad HDTV. That's the bad news. But the good news is that it will only be of the order of 1/60th of a second .

Michel Ancel is to lead the development of the game Rayman Legends for the Wii U, the Nintendo Power said.

Speaking on the subject, developer Ubisoft announced: "  It's crazy because the game runs in full HD [HDTV on], it is streamed to the screen GamePad and remains at 60 frames per second . And time on the GamePad is of the order of 1/60th of a second, an image of late. It's crazy, it's so fast. It is almost instantaneous. That is why it responds so well. He [the GamePad] can be used as an input device in the real game-design.  "

An image of gap corresponding to 1/60th of a second, it will be virtually undetectable to the player. Remains to discover whether he will be slightly higher when two GamePad be connected simultaneously. We also expect to see if this level of excellence is a constant, if wholesale not vary depending on the games based on the implementation made by the development team.

The fact is that Nintendo set the bar very high in terms of synchronization GamePad with the Wii U. Sony PS3/PS Vita with the couple and with SmartGlass Microsoft (Xbox 360 and Windows Phone) that offer experiences "like" it will be difficult to announce a synchronization so fast.

Wii U will be released in Europe November 30, 2012 with 3 different packs (read our article ). One will contain a white Wii U with 8 GB of internal memory, the other a black Wii U including 32 GB of memory and the third will be identical to the previous one with a joystick and Gamepro more Zombi the game instead of Nintendo Land.

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